SEGA And Kidrobot Team Up For Sonic 25th Anniversary Collection

The fondly beloved blue hedgehog we know as Sonic is getting more goodies for it’s 25th anniversary this upcoming year. With the recent reveal of new games, now there’s more special merch for fans to own.

SEGA and Kidrobot have collaborated to bring the goods for you! What’s included you ask? Well none other than some Sonic the Hedghog Blind Box mini series, Blind Box Keychains, and last but not least a Sonic the Hedgehog Medium Figure.

“Kidrobot is very happy to partner with SEGA,” shared Kidrobot’s vice president of product and marketing Allen Richardson. “We are excited to bring Kidrobot’s unique style and sensibility to their ever-popular Sonic the Hedgehog brand.” – Kidrobot’s vice president of product and marketing Allen Richardson

All these goodies sound delightful and are due out for a Winter 2016 release. Anything on the list tickle your fancy? Let us know in the comment section below,

Gear Up for Summer With Mario and Sonic at the Rio 2016 Olympic Games With the Opening of the Official Website

Who ya got? Mario or Sonic?

It’s time. All the Olympians have been waiting for this moment, to show that they are the very best, like no one ever was.

Months of non-stop practicing to represent their country and bring home Gold. While you’ve been dozing off at the big names of the competition, Mario and Sonic have been doing this gig for more than 20 years! That’s right, no matter if you’re a pretty princess or have a major crush on a certain blue hedgehog, it’s time to show you’re best with Mario and Sonic at the Rio 2016 Olympic Games.

With the 3DS iteration dropping on March 18th and the Wii U version coming out later this Summer, now’s the perfect time to get going with iconic character from the Super Mario series and Sonic series. With the newest site just opening recently, it gives you time to get pumped up about the release of the game with new screenshots, videos, and even some rundowns of some new and returning events. Be sure to give the official site a glimpse for more information.

What Could Be The Secret Project Sega And Game Freak Are Teasing?

With various reports coming from multiple select users, it seems something interesting is on the way form these big time companies. What could the card be teasing? Who knows, in fact by the looks of it, it’s pretty scarce on the information.

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We should be getting an official announcement on March 11th, 2015, but as of now were left wondering what it could be. It  shows some sort of animal running in a quickly manner. Let’s not forget the backside of the card, as it shows a little bit more tease for us.

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                                                                                                    Back Side

It seems the animal from before seems to be an elephant with a peanut in it’s trunk. With a path of a peanut, a grenade, and another peanut on the path with a little hedgehog on the bottom. Looks like we’ll have to wait until March 11th to find out what it is. In the meantime, what do you think it could be? Let us know in the comment section below.

The Sega Classic After Burner ll is Coming to the 3DS eShop Next Week in North America

The classic games that were released as part of the 3DS collection, some which have been released only in Japan digitally and in retail, are now slowly making their way onto the West. After Burner ll is coming to North America next week (1/15/14) for the price of $5.99. It has been announced that Europe will be getting them digitally on the eShop as well. Here’s some screenshots for the title according to the 3DS eShop listings.

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Unreleased Sonic & SEGA Racing and Sonic Racing Transformed Concept Art Revealed

 

S&ASRT Early Concept Art 3To come with direct competition with the Mario Kart series, SEGA came with hopes of making a move into the racing market with the releases of Sonic & SEGA All-Stars Racing in 2010 for the Wii and the DS. With the second installment, Sonic & All-Stars Racing Transformed, releasing in 2012, which saw the release of Wii U as part of its launch lineup then later also releasing on the 3DS.

Both games had positive reception from the audience, with the first installment scoring a 78 on Metacritic and the second scoring a 79 on Metacritic respectively. Now that time has passed, website Sonic Stadium has uncovered some unreleased concept art ranging from both games of the series. Interestingly enough, Gilius Thunderhead from Golden Axe were cut and never saw the light in neither previously released installments.

Not only was it characters whom were butchered from the games, it also included some stages some vehicles which went through long process before reaching the final form, such as AiAi who went through lots of redesigns.

Check out below these interesting changes that were made in order to accommodate the final products of the game and let us know what you thought of images included in the comment section below.

Sonic & SEGA All-Stars Racing

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Eggman

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Maps

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Gillius Thunderhead and Alex Kidd Beta


The Complications of Aiai and Eggman

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Sonic & All-Stars Racing Transformed Early Concept Art

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SEGA is releasing more 3D Classics in the West starting Early 2015

SEGA has announced future 3DS plans for releasing more 3D classics for the portable. By adding more titles to, the 3D classic list will expand with a larger scale with more titles coming early 2015.

The first tiles planned for release is After Burner ll, 3D Fantasy Zone next, followed by 3D Outrun, Fantasy Zone ll, 3D Thunder Blade. All these titles are planned for a monthly release through the year of 2015. Each game will pertain its original soundtrack, with new modes and options added to the 3DS release.

Are you pumped to play some classic SEGA games on your 3DS and on the go? Let us know which game you’re most excited for to play in the comment section below.

More Sonic Boom details revealed in a interview with Fortune Magazine

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Sonic Boom is set to release exclusively for Nintendo consoles this year. With the November release date hinging closer as you read this article.

News magazine Fortune Magazine recently had the opportunity to interview some key members from the development team for Sonic Boom.

“Sonic Boom was created to harness the power of the brand across its many pillars, so that the franchise can continue to grow and thrive in an increasingly competitive marketplace,” said Marcella Churchill, senior director of marketing for Sega of America. “In a first for the Sonic the Hedgehog brand, the CG-animated TV series, video games and toy line will all operate in harmony with one another with storylines and play patterns replicated throughout.”

Sonic Boom not only plans to release in the form of videogames, but also as it’s own TV show and toy line. Will these factors help market the game? You bet. Not only for the videogames, but also for the TV show.

In example, a kid might be watching the TV show Sonic Boom and hoped their was a videogame to accompany it. Problem solved. Or vice versa, the Sonic Boom series will advertise itself with it’s many ways of usable/playable products.

“About half of Sonic’s lifetime sales have been in the U.S., approximately 35% in Europe and only 15% originate from the rest of the world, including Japan,” said Warman. “It is quite unique that a character developed in Japan gains more popularity outside its country of birth. Although the franchise has been even more popular in the past, it still ranks No. 20 in the Western world when it comes to franchises played in the last six months.”

Because Sonic has been one of the world’s biggest selling gaming icons for more than twenty years, the brand has a broad fan base ranging from today’s kids who are being brought into Sonic’s world for the first time to teens and young adults who remember growing up with Sonic,” said Willie Wilkov, chief marketing officer at Tomy. “Our core toy line is focused on kids ages 6-12, however as with all things Sonic, we anticipate it will appeal to fans well beyond the pre-teen years.”

Since 1991, the Sonic series has sold an astonishing number of more that 140 million games actors all platforms.

Hopefully Sonic Boom performs well and is a commercial success to continue being on Nintendo platforms for future releases.

Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal will be playable at E3 this year

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Sonic Boom was announced and that it would be coming exclusiveley to Wii U and 3DS. Well, now Sega has gone on and rename each version to their own name. The Wii U version will be called Sonic Boom: Rise of  Lyric and the 3DS version will be called Sonic Boom: Shattered Crystal. Sega announced this officialy though their SEGA Blog. The most exciting news is that attendees of this year’s E3 expo event will be able to play the game at the show.

In both games, Sonic and friends – Tails, Knuckles, Amy, and the newest member of the team, Sticks, will work together as they face their most powerful enemy yet. Lyric is a giant and monstrous snake-like creature from an ancient race. An extremely tech-savvy mastermind who uses a sophisticated robotic body of armor to carry out his own nefarious deeds, he is a formidable enemy and a force to be reckoned with. With a strong emphasis on collaboration, the roles of Tails, Knuckles, Amy, and Sticks, will be elevated in gameplay that capitalizes on each character’s unique talents and abilities. The goal is to prevent Lyric from powering his army of robots and carrying out his plan to destroy the world. The stakes have never been higher, and the only chance to overcome Lyric is to band together and work as a team

This is a new Sonic, with gameplay built on action-adventure and collaborative play. They are unlike any previous games featuring the iconic blue blur,” said Hiroyuki Miyazaki, Chief Content Officer for the Sonic Bran, SEGA of America. “We are looking forward to our first hands-on showcase at E3 for fans old and new alike to experience the exploration, combat and new moves for the entire team.”

Both Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal are crafted to take full advantage of the unique gameplay mechanics of their respective consoles. Each version is a new chapter in the Sonic Boom universe and will each have their own unique immersive storylines. Sonic Boom: Rise of Lyric will also feature CRYENGINE®, the cutting-edge 3D game technology from Crytek, one of the leading innovators in the industry. As the very first Wii U game to incorporate this technology, the lush environments and landscapes within the game will be visually enhanced like never.

 

Sega has also released a batch of screenshot for both the Wii U version and the 3DS version of the game. First let’s start off with the Wii U version of the game

 

Sonic Boom: Rise of Lyric - E3 Screenshots

 

Sonic Boom: Rise of Lyric - E3 Concept Art

 

 

And finally, the 3DS version:

 

Sonic Boom: Shattered Crystal - E3 Screens

 

Sonic Boom: Shattered Crystal - E3 Screens

It looks as thought the Wii U version aims to be a 3D enviroment game, while the 3DS version seems to be a sidescroller, maybe playing as a 2.5 style game such as Donkey Kong Country: Tropical Freeze. What do you think of the game? Are you planning on getting the Wii U or the 3DS version? Let us know in the comment section.

 

*UPDATE* Both game’s will release November 2014