The Legend of Zelda: Breath of the Wild Will Have Voice Acting In All Cutscenes

The latest Zelda installment looks to raise the bar by embarking in new territories for the series

The Legend of Zelda will be making it’s debut on Nintendo’s newest console on March 3rd, where it will be the first Zelda game where you can fully play the game at home and on the go. In a recent interview with French publication with series producer Eiji Aonuma, he spoke to them about the upcoming Zelda titles and mentioned that the game will have voice acting in every scene, instead of tidbits of noises for characters other Zelda games included.

What motivated the choice of real dubbing for this episode? Is there a connection to the scenario or has the presence of recorded voices in all the current big games weighed heavier?”

“In fact, we had gone to double only the major cut-scenes at the start. Characters that speak really in this kind of scenes but not in the rest of the game, it may sound weird but in practice, it is not disturbing. Until now, we did not duplicate the other characters because Link never talks and it seemed odd that everybody speaks vocally except him. But since Breath of the Wild contains a large number of cut-scenes , it has been decided to use dubbing actors for all sequences.”

Will this move enhance the story experience of the game? Let us know in the comment section what you think!

You can pre-order The Legend of Zelda: Breath of the Wild for both Switch and Wii U

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