To come with direct competition with the Mario Kart series, SEGA came with hopes of making a move into the racing market with the releases of Sonic & SEGA All-Stars Racing in 2010 for the Wii and the DS. With the second installment, Sonic & All-Stars Racing Transformed, releasing in 2012, which saw the release of Wii U as part of its launch lineup then later also releasing on the 3DS.
Both games had positive reception from the audience, with the first installment scoring a 78 on Metacritic and the second scoring a 79 on Metacritic respectively. Now that time has passed, website Sonic Stadium has uncovered some unreleased concept art ranging from both games of the series. Interestingly enough, Gilius Thunderhead from Golden Axe were cut and never saw the light in neither previously released installments.
Not only was it characters whom were butchered from the games, it also included some stages some vehicles which went through long process before reaching the final form, such as AiAi who went through lots of redesigns.
Check out below these interesting changes that were made in order to accommodate the final products of the game and let us know what you thought of images included in the comment section below.
Sonic & SEGA All-Stars Racing
Eggman
Maps
Gillius Thunderhead and Alex Kidd Beta


The Complications of Aiai and Eggman
Sonic & All-Stars Racing Transformed Early Concept Art